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Publication library

Our research supports work to prevent and reduce gambling harms. We have a key role to play in supporting others to do research, and to grow research capability across the field. We publish our research so it can be accessed for free by anyone. Use the filters below to explore our publications.

We produce research on:

  • Understanding gambling harms
  • Gambling harm stigma
  • Impact on communities
  • Prevention programmes
  • Support and treatment services
  • Policy and regulation
Showing 120 of 171 results

Interim Synthesis Report Executive Summary - The effect of gambling marketing and advertising on children, young people and vulnerable adults

This interim report by Ipsos, commissioned by GambleAware, synthesises findings from multiple research strands examining gambling marketing and advertising in the UK, focusing on exposure and content.

This interim report by Ipsos, commissioned by GambleAware, synthesises findings from multiple research strands examining gambling marketing and advertising in the UK, focusing on exposure and content.

Exploring problem gambling, loneliness and lifetime suicidal behaviours: a cross-sectional study using the Adult Psychiatric Morbidity Survey 2007

This report, commissioned by GambleAware, analyses data from the 2007 Adult Psychiatric Morbidity Survey to explore associations between problem gambling, loneliness, and lifetime suicidal behaviours in England.

This report, commissioned by GambleAware, analyses data from the 2007 Adult Psychiatric Morbidity Survey to explore associations between problem gambling, loneliness, and lifetime suicidal behaviours in England.

The Effect of Gambling Marketing and Advertising on Children, Young People and Vulnerable People: Qualitative Research Report

This report by ScotCen Social Research, commissioned by GambleAware, examines the impact of gambling marketing on children, young people and vulnerable groups in the UK through qualitative research with focus groups and interviews.

This report by ScotCen Social Research, commissioned by GambleAware, examines the impact of gambling marketing on children, young people and vulnerable groups in the UK through qualitative research with focus groups and interviews.

Problem gambling and suicidal thoughts, suicide attempts and non-suicidal self-harm in England: evidence from the Adult Psychiatric Morbidity Survey 2007

This report, commissioned by GambleAware, examines the relationship between problem gambling and suicidal thoughts/attempts in England, using data from the 2007 Adult Psychiatric Morbidity Survey.

This report, commissioned by GambleAware, examines the relationship between problem gambling and suicidal thoughts/attempts in England, using data from the 2007 Adult Psychiatric Morbidity Survey.

EPIC's Criminal Justice System project independent evaluation

This report by Chrysalis Research evaluates EPIC Risk Management's project to minimise gambling-related harm in the criminal justice system, funded by GambleAware.

This report by Chrysalis Research evaluates EPIC Risk Management's project to minimise gambling-related harm in the criminal justice system, funded by GambleAware.

Measuring gambling-related harms among children and young people A framework for action

This report by Ipsos MORI presents a framework for measuring gambling-related harms amongst children and young people.

This report by Ipsos MORI presents a framework for measuring gambling-related harms amongst children and young people.

Gambling Marketing from 2014 to 2018: a Literature Review

This literature review by the University of Warwick, commissioned by GambleAware examines research on gambling marketing from 2014 to 2018, focusing on content, frequency, perceptions and behavioural effects.

This literature review by the University of Warwick, commissioned by GambleAware examines research on gambling marketing from 2014 to 2018, focusing on content, frequency, perceptions and behavioural effects.

EPIC's Armed Forces project independent evaluation

This report by Chrysalis Research evaluates EPIC Risk Management's project to minimise gambling-related harm in the UK Armed Forces, funded by GambleAware.

This report by Chrysalis Research evaluates EPIC Risk Management's project to minimise gambling-related harm in the UK Armed Forces, funded by GambleAware.

Evaluating online blocking software

This report by Winning Moves Ltd for GambleAware evaluates the effectiveness of gambling blocking software in preventing access to online gambling sites and reducing gambling-related harm.

This report by Winning Moves Ltd for GambleAware evaluates the effectiveness of gambling blocking software in preventing access to online gambling sites and reducing gambling-related harm.

Can behavioural insights be used to reduce risky play in online environments?

This report by the Behavioural Insights Team, commissioned by GambleAware, explores how behavioural science can be applied to reduce risky gambling behaviours in online environments.

This report by the Behavioural Insights Team, commissioned by GambleAware, explores how behavioural science can be applied to reduce risky gambling behaviours in online environments.

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